Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ( SendConversationMsg = lcu.SendConversationMsg ListConversationMsg = lcu.ListConversationMsg GetCurrConversationID = lcu.GetCurrConversationID QuerySummoner = lcu.QuerySummoner QueryGameSummary = lcu.QueryGameSummary ListGamesBySummonerID = lcu.ListGamesBySummonerID )
Functions ¶
func CheckUpdate ¶
Types ¶
type ApplyOption ¶
type ApplyOption func(o *options)
func WithDebug ¶
func WithDebug() ApplyOption
func WithEnablePprof ¶
func WithEnablePprof(enablePprof bool) ApplyOption
func WithProd ¶
func WithProd() ApplyOption
type Prophet ¶
type Prophet struct {
GameState GameState
// contains filtered or unexported fields
}
func NewProphet ¶
func NewProphet(opts ...ApplyOption) *Prophet
func (Prophet) AcceptGame ¶
func (p Prophet) AcceptGame()
func (Prophet) CalcEnemyTeamScore ¶
func (p Prophet) CalcEnemyTeamScore()
func (Prophet) ChampionSelectStart ¶
func (p Prophet) ChampionSelectStart()
ChampionSelectStart 选择英雄时进行核心逻辑处理:获取人员、计算得分、发送信息
func (*Prophet) MonitorStart ¶
func (p *Prophet) MonitorStart()
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